Saturday, December 16, 2017

Ebook Extreme Worlds: The Complete Guide to Drawing and Painting Science Fiction Art (Paperback) - Common

Ebook Extreme Worlds: The Complete Guide to Drawing and Painting Science Fiction Art (Paperback) - Common

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Extreme Worlds: The Complete Guide to Drawing and Painting Science Fiction Art (Paperback) - Common

Extreme Worlds: The Complete Guide to Drawing and Painting Science Fiction Art (Paperback) - Common


Extreme Worlds: The Complete Guide to Drawing and Painting Science Fiction Art (Paperback) - Common


Ebook Extreme Worlds: The Complete Guide to Drawing and Painting Science Fiction Art (Paperback) - Common

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Extreme Worlds: The Complete Guide to Drawing and Painting Science Fiction Art (Paperback) - Common

Détails sur le produit

Broché

Editeur : IMPACT Books (2009)

ASIN: B00FKYXYRW

Moyenne des commentaires client :

4.0 étoiles sur 5

1 commentaire client

Classement des meilleures ventes d'Amazon:

1.525.644 en Livres (Voir les 100 premiers en Livres)

The book is good, unhappily, it is not translated to french language, as many special art book !Le livre est bien, il n'existe pas en version française, comme beaucoup de livre d'art spécialisé et c'est dommage.

The first part goes into the basics like tools, theories and techniques required to get into sci-fi art.The second part, the Demos section features illustrations which are broken down into step-by-step sequences where you can follow along, or apply the techniques to your own creation. You'll learn how to draw humanoids, aliens, monsters, spaceships, vehicles, robots, spaceport, interiors and backgrounds.There are tutorials on digital art creation as well as digital painting. The explanation is simple and easy to follow. There are plenty of practical tips and insights that address not just on how to create but also why it's done that way.The final part of the book takes a concept "Space Opera" and develops the world around it, the story, characters and spaceships.Extreme Worlds is a nice and simple beginner guide for artists who want to create their own sci-fi worlds.-You can check out more art from Francis Tsai on his website. I'm a follower of his blog and is really impressed with his intricate 3D models created using the free Google Sketchup, which are then painted over.-(More pictures are available on my blog. Just visit my Amazon profile for the link.)

Over all this book was excellent, a nice follow up to Tsai's first book...100 Ways to Create Fantasy FiguresIn the first one it was more like a collection of different tips and suggestions, which was nice but not to directly useful or ground breaking really. This book however was much better both in terms of layout and content. It broke down the artists actual working process, which I have always found to be most helpful to be able to study. This is done through several examples of both character and vehicle sketches, from initial gesture through to finished painting. A good over view of science fiction art, and better than the usual "how to" book. Lot's of little gems an stuff in here to pick up on.That said...this is not a book for a beginning artist. The examples within are not so much intended as "follow along" kind of how to draw techniques, but as a sample of a type of work flow that could be adapted and incorporated into your own. At least I think that is more the intent of them, but if nothing else just the artwork alone is a nice inspiration. This won't take you through the basics of drawing, and it is very specific...science fiction concept artwork...in it's subject matter. If you need basics, you have to look elsewhere...but for a more advanced art student, or even industry pro, this is a nice inspirational book that you might pick up a tip or two from.

Francis Tsai has become one of my personal artistic gods. He is self-taught, and continues to create beauty regardless of his struggles with ALS. In this book, Tsai not only fully explains his methods of composition, color theory and ideation; he breaks them down into easy-to-understand step-by-step instructions.Finally, he integrates the steps in his process by using project-based exercises. These projects serve to not only teach his process, but to create portfolio-ready artwork made by the reader. It's the best way I've found to teach - and, more importantly, to learn - concept design basics.I highly recommend this book to all artists, from beginners to seasoned professionals.

Simple and inspirational book. I like the illustrations, the concepts, and the easy read. There could have been a few more start-to-finish examples, but overall the book was well organized.

This is a fine place to begin to understand fantasy design for games and movies. Francis Tsai does a wonderful job of breaking down the fundamentals and helping the reader to grasp what makes an effective image. Along with his other book, "100 Ways to Create Fantasy Figures", you get an insight into what it takes to work in the industry and what will be expected of you. Well done and thank you Mr. Tsai!

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Extreme Worlds: The Complete Guide to Drawing and Painting Science Fiction Art (Paperback) - Common PDF

Extreme Worlds: The Complete Guide to Drawing and Painting Science Fiction Art (Paperback) - Common PDF

Extreme Worlds: The Complete Guide to Drawing and Painting Science Fiction Art (Paperback) - Common PDF
Extreme Worlds: The Complete Guide to Drawing and Painting Science Fiction Art (Paperback) - Common PDF

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